lundi 2 mars 2015

VRayPattern 1.068 for 3ds Max 2014-15

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Plug-in for 3ds Max and V-Ray | 34 MB


Info

Title: VRayPattern 1.068 for 3ds Max 2014-15

Info:
VRayPattern is a plug-in for 3ds Max and V-Ray that allows you to multiply geometry without extra memory consumption. As a sample, you can use any tiled geometry (or whose with unobtrusive joints). The plug-in is best used where huge amounts of geometries are required, but without great accuracy.
Features:
Geometry based “2d-displacement” like texture.
Low memory usage.
Superfast rendering.
Unlimited number of copied geometries.
System Requirements:
3ds Max versions: 2008 , 2009, 2010, 2011, 2012, 2013, 2014 all 32 or 64 bit.
3ds Max Design : all.
V-Ray versions: V-Ray 1.5 (SP2 -SP6), V-Ray 2 SP1, V-Ray 2.2, V-Ray 2.3 – 32 or 64 bit.
OS: Windows XP, Windows Vista, Windows 7, 8 all 32 and 64 bit.
Microsoft Visual C++ 2010 Redistributable Package (probably already installed on your PC).
User must have local administrator rights with Windows XP to use VRayPattern.
On Windows 7 administrator right needed only during installation.
Website: http://www.vray.com/vraypattern/vraypattern-for-3ds-max.html
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SplineLand 1.037 for 3ds Max 2014-15

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One line full title info [+ size + release time] (aligned to center)


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Title: SplineLand 1.037 for 3ds Max 2014-15

Info:
SplineLand is a plugin for Autodesk 3ds Max that helps to generate topographically accurate terrains from a set of splines and lay roads. Without SplineLand it is almost impossible to achieve such accurate results in 3ds Max. Now you can do it quickly, in just a few clicks your topographical data in form of splines can become a terrain.
Splines can be topographic contours in one plane each, or can be just any shape.
Features
Creation of precise and topologically correct terrains from splines representing topographic contours
Powerful algorithm which allows to control level of details only in areas you need, just by adding or subtracting splines in that particular area, without overloading the whole scene
Possibility to use any types of splines, including open splines
With SplineLand you can lay roads over the terrain as well as create and level areas, generate bedding courses and ground cuts at selected angles and heights
Possibility to assign ID to various terrain details
Control over grid density
System Requirements
3ds Max versions: 2009, 2010, 2011, 2012, 2013, 2014, 2015 all 32 or 64 bit
3ds Max Design : all
OS: Windows XP, Windows Vista, Windows 7, 8 all 32 and 64 bit
Microsoft Visual C++ 2010 Redistributable Package
User must have local administrator rights with Windows XP to use SplineLand.
on Windows 7 administrator right needed only during installation
Website: http://rendering.ru/ru_en/splineland.html
Download
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cmivfx – Concept Character Design Maya and Vray

https://i.imgur.com/srJq5z9.jpg

cmivfx – Concept Character Design Maya and Vray



Info

In our latest cmiVFX video guide, we’ve joined up with instructor Clifford Green, Senior Lighting/Look Development TD from Zoic Studios. Zoic has created visual effects for vast amount of popular movies and TV Shows such as Breaking Bad, Firefly, Battlestar Galactica, Spider-Man 2, and much more. In this guide to 3D concept creation in Vray and Maya, Clifford will lead you through the world of 3D concepts and he’ll explore the challenges within the constraints and the limitations of 3D concept creation. We’ll work with a high-end metal shader creation using advanced Fresnel Curve functions that are missing in today’s 3D software packages and we’ll see how to apply this to our concept. We’ll explore subsurface scattering and the creation of a photo-realistic skin, and finally, we’ll cover the lighting and and we’ll learn how to integrate our concept into a full photographic finish. By the end of this video, you’ll have a clear understanding of 3D concept creation and you’ll be able to create complex concepts within Maya and Vray. So lets jump in!
Chapter Descriptions
Metal Shader
Here you’ll get to experience the intricacy of creating a realistic metal shader by using advanced Fresnel Reflection Curve techniques that have never been seen before in the in the Vray shader setup methodology. We’ll explore the different reflective curves using scientific data from online sources, and then we’ll apply our setup to our concept character.
Skin and Glass Shader
Continuing on from the previous chapter, we’re going use the same Fresnel technique and apply it to our glass visor material and our skin shader. In addition to this we are going to briefly explore VRayFastSSS2 in relation photorealistic human skin.
Character Setup
This chapter shows you how to setup your Sci-Fi character concept. We’ll navigate the difficulties of shading, modeling, and composition.
Spaceship Setup
Now let’s setup our Sci-Fi ship concept with more emphasis on shader creation based on the techniques we explored in chapter one.
Lighting Setup
This is the most important aspect of the tutorial. We are now going to explore lighting setup in Vray. We’ll learn how to accomplish the challenging task of blending three different assets together with lighting. We are going to be exploring HDR image-based lighting, three-point light setup, and global illumination within the context of a complicated scene.
Final Scene Setup
This chapter addresses scene optimization, final asset preparation, and character concept finalization. We are going to put the finishing touches on our character, address any modeling, shading, or lighting issues, and in addition, we’ll add extra render layers. This will be a step-by-step approach that will show you how to overcome the challenges associated with scene optimization.
Finalizing Our Concept
So we’ve created our 3D concept and rendered it. What’s next? In this chapter, we’ll integrate our background, mid-ground, and foreground elements together to create one photographic finish. We are also going to explore the addition of lens flares and volume rays to help sell the integration of our assets.
About The Instructor
Clifford Otomi Green is Senior Lighting/Look Development TD at Zoic Studios, Vancouver BC, Canada. Previously he has worked for various VFX studios such as, Red Vision, Aardman Animations, Mr.X, and MPC to name but a few. Clifford started his 3D career over 10 years ago, and in that time, he attended various VFX institutions to further develop his understanding of the intricacy of Visual Effects in film and television. He is passionate about film making and photography and has also contributed to a few independent films over the years mainly in the area of visual effects supervision.
Project Contents
All cmiVFX videos come with all the training materials you need right from our website. No matter what time of day, your location, or how your feeling, cmiVFX will be there waiting for you!
This video is available today at the cmiVFX Store: www.cmivfx.com
About cmiVFX
cmiVFX is the leader in High Definition Video Training for the Visual Effects Community. Register for free and receive hours of free content at the cmiVFX Video-on-Demand Player. Copyright 2014 cmiVFX | cmiStudios. All rights reserved.

Website: http://cmivfx.com/
Buy:
https://cmivfx.com/store/615-Maya+Vray+Character+Concept+Design
Download
Rapidgator
http://rg.to/file/d478c6134e214ca62127e7de192fae18/CHCODEMAVRCMIEGVFX.part1.rar.html

http://rg.to/file/91e981ce12ea601e865581af8430e708/CHCODEMAVRCMIEGVFX.part2.rar.html
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http://ul.to/r3k9r1ft
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https://www.secureupload.eu/ewmud23yiic4/CHCODEMAVRCMIEGVFX.part2.rar
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http://www.nitroflare.com/view/6DDE536D1DC39BB
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Udemy – Becoming a Certified SolidWorks Associate for Beginners

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Udemy – Becoming a Certified SolidWorks Associate for Beginners


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Title: Udemy – Becoming a Certified SolidWorks Associate for Beginners

Info:
Becoming a Certified SolidWorks Associate for Beginners, is a self-paced learning course that introduces the fundamental skills in SolidWorks 3D design software. Participants of this course will learn core skills in creating part, assembly and drawing documents in SolidWorks. This course not only provides you with high quality content, taught by certified experts, it also leads into industry recognized certification, the Certified SolidWorks Associate (CSWA) certification.
Download
Rapidgator
http://rg.to/file/591921194c0845e287608ce6a7c03843/UdBecomCertiSolidWorksAssociateBeg.part1.rar.html

http://rg.to/file/d3649f933f0cd365377af473f454f068/UdBecomCertiSolidWorksAssociateBeg.part2.rar.html


http://rg.to/file/4fd6ebc66001ccb56484740e7b288333/UdBecomCertiSolidWorksAssociateBeg.part3.rar.html


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http://rg.to/file/954b846db1ad37ee403b0d2890d114c7/UdBecomCertiSolidWorksAssociateBeg.part7.rar.html

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http://www.uploadable.ch/file/vzWj3XTA6m35/UdBecomCertiSolidWorksAssociateBeg.part7.rar

Digital Tutors – Working with Nested Families and Shared Parameters in Revit

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Duration 1h 37m Project Files Included MP4


Info

Title: Digital Tutors – Working with Nested Families and Shared Parameters in Revit

Info:
In this Revit tutorial we’ll explore nested families, how they can be used, when they should be used and the shared parameter tool that gives them their value. This can assist with more efficient use of families, a reduced number of families being loaded into your project and translates into the documentation of the project via tagging and scheduling.
By the end of this Revit training you’ll be able to successfully build a set of nested families in Revit.
Download
Rapidgator
http://rg.to/file/dd691c93a07da2fe2e830bb8bd4024f4/DTWorkNestedFamSharedParaRevit.part1.rar.html


http://rg.to/file/63d6fc22f15759bce7080091a806d3a1/DTWorkNestedFamSharedParaRevit.part2.rar.html


http://rg.to/file/de0042223af1d06931414295179e0462/DTWorkNestedFamSharedParaRevit.part3.rar.html


http://rg.to/file/8e9450643d93d0f777dae5844bf211fd/DTWorkNestedFamSharedParaRevit.part4.rar.html

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http://www.uploadable.ch/file/9utZyxkeqVNj

CGcircuit – Product Rendering metallic objects

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Duration 41m 1 Lesson MP4


Info

Title: CGcircuit – Product Rendering metallic objects

Info:
Description:
The course will show you how to light, shade and render high end product shots of metallic objects in a simple and easy way, without in any way sacrificing quality.
Prerequisites:
Basic knowledge of maya and vray, though the method explained can be used with maya for max or xsi
Download
Rapidgator
http://rg.to/file/2555958b89d0607c1ca63fff48fede70/CGcProductRenderingmetobjects.part1.rar.html

http://rg.to/file/517b206cb1b7048b02f7bf8d0fa19445/CGcProductRenderingmetobjects.part2.rar.html


http://rg.to/file/4153fff106c8c2d4dd18d18ede801521/CGcProductRenderingmetobjects.part3.rar.html

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Uploadable
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http://www.uploadable.ch/file/VJKa7sCgPgRE/CGcProductRenderingmetobjects.part2.rar

http://www.uploadable.ch/file/Q6rvPGuW2WDx/CGcProductRenderingmetobjects.part3.rar

dimanche 1 mars 2015

AUTODESK.3DSMAX.V2015.WIN64-ISO MULTI LANGUAGE



AUTODESK 3DSMAX 2015 MULTI LANGUAGE - ENGLISH FRENCH GERMAN JAPANESE KOREAN SIMPLIFIED CHINESE WINDOWS 64BIT


AUTODESK 3DSMAX 2015 MULTI LANGUAGE - ENGLISH FRENCH GERMAN JAPANESE KOREAN SIMPLIFIED CHINESE WINDOWS 64BIT
date: March 19, 2014
type: CAD
size: DVD 42x100mb

Description

3D modeling and animation software
Autodesk 3ds Max software provides a comprehensive
3D modeling, animation, rendering, and compositing solution
for games, film, and motion graphics artists. 3ds Max 2014
has new tools for crowd generation, particle animation,
and perspective matching, as well as support for
Microsoft DirectX 11 shaders


Installation

Unpack, burn or mount with D-Tools & install
Check Crack/install.txt on DVD1

Torrent File : http://baytorrent.eu.org/torrent/9791403/AUTODESK.3DSMAX.V2015.WIN64-ISO