Affichage des articles dont le libellé est Tutorials. Afficher tous les articles
Affichage des articles dont le libellé est Tutorials. Afficher tous les articles

vendredi 29 mai 2015

cmiVFX – Arnold for Houdini

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Duration 2h 55m Project Files Included MP4

Digital Tutors – Creating Assembly Drawings in AutoCAD

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Duration 1h 23m Project Files Included MP4

Gumroad – Environment Basics 4: Lighting & Textures

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Gumroad – Environment Basics 4: Lighting & Textures


Info

Title: The name of the release

Info:
4-part series exploring the fundamentals and basics of Environment Design for concept art.
In the last part of this series, I demonstrate how to introduce lighting & texture into your environment paintings.
Included in this package is:
– 1 Hour video tutorial with full audio
– Original high-res PSD & JPG
Buy here: https://gumroad.com/jamespaick
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Gumroad – Environment Basics 3: Focal Point & Contrast by James Paick

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Gumroad – Environment Basics 3: Focal Point & Contrast by James Paick


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Title: Gumroad – Environment Basics 3: Focal Point & Contrast by James Paick

Info:
↑ Info
4-part series exploring the fundamentals and basics of Environment Design for concept art.
In this third part of the series, I explain how to reinforce your focal point & introduce contrast.
Included in this package is:
– 1 Hour video tutorial with full audio
– Original high-res PSD & JPG
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Gumroad – Environment Design Basics 1: Composition & Value by James Paick

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Gumroad – Environment Design Basics 1: Composition & Value by James Paick


Info

Title: Gumroad – Environment Design Basics 1: Composition & Value by James Paick

A new series introducing the fundamentals and basics of Environment Design.
In the first of this series, I breakdown the absolute basics of Environment Design. Starting with an understanding of composition, I then introduce line drawing and basic value painting.
Included in this package is:
– Roughly 45 minute video tutorial with full audio
– Original high-res PSD & JPG files
– JPG notes as illustrated in the tutorial

Buy: https://gumroad.com/l/xvzb
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jeudi 28 mai 2015

Lynda – Revit Architecture 2016 Essential Training (Metric)

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Beginner | 11h 59m | 2.74 GB | Project Files | Software used: Revit Architecture 2016


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Title: Lynda – Revit Architecture 2016 Essential Training (Metric)

Info: Take your Revit skills to the next level with Revit Architecture 2016. This course, recorded entirely in metric units, teaches you the techniques you need to complete solid architectural projects in Revit 2016. First, get comfortable with the Revit environment, and learn to set up a project and add the grids, levels, and dimensions that will anchor your design. Then author Paul F. Aubin helps you dive into modeling: adding walls, doors, and windows; creating and mirroring groups; linking to external assets and DWG files; and working with floors, roofs, and ceilings. Paul also shows advanced techniques for modeling stairs, complex walls, and partially obscured building elements, as well as adding rooms and solid geometry. Finally, discover how to annotate your drawing so all the components are perfectly understood, and learn how to output sheets to DWF, PDF, or AutoCAD.
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lundi 25 mai 2015

Digital – VIZ Complete Exterior Training


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Digital – VIZ Complete Exterior Training


Info

Title: Digital – VIZ Complete Exterior Training

Info:
Content:
Exterior Modelling
Interior Modelling
Composition
Lighting
Texturing(Photoshop)
Max Script ( Floorgenerator,Debris Maker etc.)
Plugins: Multiscatter
Marvelous Cloth Designer
Realistic Shader
Post Production (Photoshop)
The English subtitles. Included in the project files.
Buy here: http://www.digitalvizstore.com/2014/12/digital-viz-complete-exterior-training.html
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Ripple Training – Color Correction in Final Cut Pro X

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Ripple Training – Color Correction in Final Cut Pro X


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Title: Ripple Training – Color Correction in Final Cut Pro X

Visual storytelling needs focused emotion. Color editing is the best way to set mood, build tension, and evoke an emotional response from your viewer. In Color Correction in Final Cut Pro X, Mark Spencer teaches you the fundamentals of light and color theory, how to analyze video problems through Final Cut Pro’s Videoscopes, and the steps for correcting exposure, saturation, and luminance.
Cameras capture color differently than the human eye. Color Correction balances your project’s color themes and fixes whites and blacks giving them the consistency and realism needed for the eye to see what it was meant to see. In the tutorial’s Color Correction section you will learn: Final Cut Pro’s automated Color Match and Exposure Match effects; using the the Vectorscope, RGB Parade, and Chroma channels to manually adjust shots that require greater finesse; and the use of more advanced techniques like masks and mattes to isolate your primary and secondary color correction techniques.
Color Grading takes your creativity further by altering and enhancing color using atmosphere, tone, and mood. Use the Vectorscope to analyze the hue and saturation of skin tones. Color grade a night look into your scene, highlight the actor’s face to focus attention, and use gradient filters and feathering to completely alter the skyline of your exterior shots. Crush blacks and push contrasts to new levels, or go with a bleach bypass effect for a vintage feel. Save your color grade effects with presets and keyboard shortcuts, then apply those custom effects across multiple clips.
2 hours and 13 minutes, 1080p Video
Website: http://www.rippletraining.com/
Buy:
http://www.rippletraining.com/products/final-cut-pro/color-correction-in-final-cut-pro-x/

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Digital Tutors – Creating a Bathroom Visualization in 3ds Max and V-Ray

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Duration 2h 25m Project Files Included MP4


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Title: Digital Tutors – Creating a Bathroom Visualization in 3ds Max and V-Ray

Info:
In this 3ds Max and V-Ray tutorial we’ll create an impressive interior scene from start to finish.
We’ll look at an effective workflow in creating scenes quickly and with very high standards. We’ll start by using 3ds Max to create and construct our scene and finalize our image in Photoshop. We’ll explore how to create detailed materials and lighting our scene all within 3ds Max.
By the end of this 3ds Max and V-Ray training you’ll have gained a solid understanding of techniques used for modeling, lighting, rendering as well as creating materials and post production.
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