Affichage des articles dont le libellé est Addons. Afficher tous les articles
Affichage des articles dont le libellé est Addons. Afficher tous les articles

vendredi 29 mai 2015

Red Giant Universe v1.4.1 for AE, Pr & OFX (Win64)

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Red Giant Universe v1.3.0 for AE, Pr & OFX (Win64)



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Red Giant Shooter Suite 12.6.4 Win/MacOSX

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Red Giant Shooter Suite 12.6.4


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Title: Red Giant Shooter Suite 12.6.4 Win/MacOSX

Info:
Red Giant Shooter Suite gives you the freedom to shoot the way you want, with the confidence that your footage will make it to the timeline intact, with audio synced and your on set decisions carried over. Shooter Suite includes BulletProof, a complete on-set footage prep and delivery solution that quickly takes you from backup through export, capturing everything you need. Fast, automatic audio syncing with PluralEyes 3.5 eliminates the need for clappers and time cues that come with multi-cam shooting.
Shooter Suite also includes LUT Buddy for sharing color decisions made on set, Instant HD for up-rezzing, and Frames for deinterlacing to integrate the footage you just shot with older video formats sharing the edit.
What’s New:
Update for Pluraleyes that improves support for multichannel audio, MP3 format and Premiere Pro and Avid Media Composer project compatability
Host Compatibility:
– Adobe After Effects CC 2014, CC, CS6, CS5.5, CS5, CS4, CS3
– Adobe Premiere Pro CC 2014, CC, CS6, CS5.5, CS5, CS4, CS3
– Final Cut Pro 6, 7, X
– Avid Media Composer 7 or later






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dimanche 17 mai 2015

Sitni Sati Fume FX 3.5.5 3ds Max 2012-15 + 3.5.7 Maya 2012-16

Sitni Sati Fume FX 3.5.5 3ds Max 2012-15 | 20 MB


Info

Title: Sitni Sati Fume FX 3.5.5 3ds Max 2012-15

Info:
FumeFX 3.0 offers many innovations and artist-friendly improvements that provide unique control over the simulation. Features such as a GPU accelerated Preview Window, simulation of nested grids, support for Space Warp deformers and newly added Effectors will allow you to approach VFX scene construction in a completely different and more flexible manner.
Key Features
– Production proven results demonstrate this technology’s ability to achieve realistic smoke and fire effects for cutting-edge industry applications.
– FumeFX supplements the user’s artistic vision with the power of real-world physics for the ultimate in both style and realism.
– GPU accelerated Preview Windows with self-shadows and geometry.
– A multitude of parameters and FumeFX helpers give users maximum control of the fluid’s behavior and appearance.
– Easy to use, basic effects can be created with just a few clicks.
– Options include the use of powerful AFC and Gradient controls, which are unified through all Sitni Sati products.
– Plug-in design incorporates extensive support for Particle Flow and Thinking Particles.
– Dynamic simulations allow for bi-directional influence between FumeFX and particle systems.
– Advanced scripting via MAXScript is possible with almost every aspect of FumeFX, including access to all simulation data.
– FumeFX is capable of dynamic interaction with other scene objects.
Buy here: http://www.afterworks.com/fumefx/overview.asp
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mardi 12 mai 2015

RandomControl ArionFX for Photoshop v3.0.5


RandomControl ArionFX for Photoshop v3.0.5 | 25 MB


Info

Title:

Info:
ArionFX for Photoshop is a versatile tool that offers a variety of key HDR image processing algorithms designed to function in floating-point 32-bit HDR data.Remarkably, ArionFX operates in Linear Workflow, not washing out your image, and respecting its full dynamic range at all times.
Whether you are a photographer or a CGI artist seeking for advanced HDR tonemapping, firefly removal, glare, bloom, … ArionFX is a must in your toolchain.
Buy here: http://www.randomcontrol.com/arionfx-for-photoshop
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RandomControl RhinoLIVE – v2.7.0 64bit

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RandomControl RhinoLIVE – v2.7.0 64bit


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Title: Random Control RhinoLIVE – v2.7.0 x64 For Rhino 5

Info:

RHINO LIVE is a fully integrated version of Arion right into McNeel’s Rhinoceros 3D 5.0. All the power of physically-based, unbiased and GPU accelerated rendering at your fingertips from your native Rhinoceros 3D environment.
RHINO LIVE tears down the obstacles that were common to previous unbiased renderers in terms of workflow. It brings the opportunity to work naturally and comfortably inside Rhinoceros 3D, and get the most cutting-edge quality and performance without changing your workflow a single bit.

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samedi 9 mai 2015

Archiframe 21 11 2014 for ARCHICAD 18

Archiframe 21 11 2014 for ARCHICAD 18 | 46MB



Info

Title: The name of the release

Info:
Turn Architects’ Plans into Complete Wooden Structures – Everything in a Single ARCHICAD Model
ArchiFrame is an add-on that extends ARCHICAD into a complete designing tool for wooden structures. ArchiFrame provides tools for wall framing,column and beam structures, intermediate floors and roof structures. With these tools it is possible to reshape planks and beams in any way to get the desired result. Everything is inside a single ARCHICAD file – including 3D model and 2D elevations with semi-automated layouts and listings. Individual planks can be hand manufactured using ArchiFrame dimension drawings and cut lists, or produced with CNC.
ArchiFrame
Bill of Materials, CNC and Prints
Framing in 3D and Elevations in 2D
Tools for Elements and Individual Planks etc.
Weatherboards
Trusses in 3D and in Element Elevations
2D Foundation Dimensions

http://www.graphisoft.com/archicad/partner_solutions/archiframe/

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vendredi 1 mai 2015

Autodesk Mental Ray Standalone 2016 Win/Mac/Lin

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Autodesk Mental Ray Standalone 2016



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Title: Autodesk Mental Ray Standalone 2016

Info:

Industry-standard 3D rendering software
Physically accurate lighting
Works with Maya, 3ds Max, 3ds Max Design, and Softimage software

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mercredi 29 avril 2015

SolidAngle MtoA 1.2.2.0 Maya – 2015-2016 – WIN

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SolidAngle MtoA 1.2.2.0 – 2015-2016 – WIN



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Title: SolidAngle MtoA 1.2.2.0 – 2015-2016 – WIN

Info:

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.

Features

Seamless integration with Maya shapes, cameras, lights and shaders.
Image Based Lighting support, including a state of the art physical sky.
Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
Support for volume rendering with Maya Fluids.
Support for Maya Hair and nHair.
Particles and nParticles support, including particle instancer.
Defer the creation of geometry at render time with the Stand-in placeholder nodes.
Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
XGen integration.
Texturable geometric lights.
Deep EXR.
Rendering of curves.
NOTE:

If you installed Maya 2016 alongside Maya 2015, you’ve most likely got your Maya.env 2015 contents transferred to Maya.env 2016.
In which case Arnold won’t work in Maya 2016.

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